MrFranknsten here once again. This time, my focus is on the PowerCraft mod.
PowerCraft adds many new blocks, including elevators, conveyor belts,harvesters, dispensers and LASERS!!!
To go into all required detail here would be too difficult, as the review would tumble on for ages, but I will try to provide enough information to entice you. If you do want a more in-depth review, check out the video.
The First thing to make in this mod is a Conveyor belt. This is a key ingredient to better blocks. With a conveyor belt, you can turn it into an ejector belt, redirector, separator, and even an Automatic Workbench. A speedy belt is a conveyor belt, but faster. It cannot be used in other recipes, but is a good replacement for a normal conveyor belt. The other type I’ll talk about is the separator. Right clicking this will give you this GUI, and item placed in the Right grid go right when they cross it, the ones in the left go left. Obviously, only 18 items can be split up here, so any item that aren’t in either grid go straight ahead, as per usual.
Elevators use conveyor belts, and can move items up or down. Yellow elevators go up, orange ones go down. Adding redstone to the middle block when crafting will change the type from up to down. To get items into a yellow elevator, you must have conveyor belts running right up to it, and have either a block of air (empty) or another yellow elevator block directly beneath the Elevator block that the conveyor runs in to.
I’ll skip the other conveyor belts and get straight to the Automatic Workbench. as the name suggests, it automatically crafts items. Right clicking this will bring up a GUI, with two sections. The one on the right, the new one, is where you place the items that are needed to craft the wanted items. For example, putting the formation for a stick (2 wooden planks, one above the other) would set it to craft sticks whenever the items are put into it. Having a conveyor belt running into the Workbench will either place the items where they need to be to have the item crafted, or simply not accept them.
Now we have the roaster. The roaster is pretty much an easier furnace. You can place 7 stacks of 16 coal or charcoal into it, and it becomes a barbeque. You can place conveyor belts on top of it, and any item that can be smelted or cooked, will be. That means Iron, Gold, Diamond, Cobblestone, Sand, and any other blocks, including raw meat, will become their smelted version. I have thought that this cheats the Furnace, but I soon realized that it burns through fuel MUCH faster. If you use this, remember that it needs a redstone current to activate, and turn the current off to deactivate. Remember to turn it off, because as long as it’s active, it will burn, regardless of items to be cooked.
The laser. Just the name brings excitement. Now, this toy has two settings; boring and fun. Just having a laser placed normally gives you boring, where any movement across the PURPLE beam will send a redstone signal. When placed on a Roaster, it emits a RED beam, which is deadly. As long as the Roaster is turned on, and has fuel in it, then any animal, monster, even player, that crosses this deadly beam will die INSTANTLY.

There is also a wireless redstone system, much like the one I have reviewed before, but I found this one much easier to use. There are more channels, as you can use words as well as numbers, and you can craft a remote control. By right clicking a RECEIVER, you tune the Remote into the signal of the receiver.

There are few more blocks I’ll talk about before I finish. The Harvester and the Dispenser are two of them. The Harvester sends out a GREEN beam that destroys some blocks (Wheat, Dirt, Wood, etc.) and spit them out the back. This relies on a redstone signal being supplied. The harvester also replaces crops with seeds, and trees with saplings. The dispenser also needs a redstone signal, but this one dispenses items. Duh. What makes it different to its Vanilla counterpart is its ability to right click items. This means it can plant sugar cane, seeds, saplings and cactus’s, and also use bonemeal to grow them. It goes in a pattern, checking if the item can be planted or used directly in front of it, then one block out, then two etc. The Range of the harvester can be extended by 20 blocks by placing a lapis-lazuli BLOCK in way of the beam.
This next block is actually convenient, as it simply gives you all of the options of things you can craft with what is in your inventory. This means you can craft any of the items PowerCraft adds into the game, plus a few extras. Unfortunately, not all items are craftable through this tool, as shown below.
Finally, the last block I’ll explain is the Redstone Pulsar. This is a useful block, as it sends out a redstone signal every x seconds for y amount of time, with x and y both configurable by right-clicking it. I used this is a cake farm, wheat farm and bookshelf farm.

Other blocks are lights, which emit small amounts of light when a redstone signal is received, Logic Gates (that I don’t understand) that are, what I believe, complex circuits reduced to one block. There are NOR, XNOR, T-flip flop, etc. here, so check it out if you want. Also, you can have Rain, Day, Empty and Full chest sensors, that emit a redstone signal when they sense Rain, day, an empty chest, or a full chest respectively.
That’s been my review of PowerCraft, and I will post a review of the mechanical side to this mod soon.
-MrFranksten.
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PowerCraft Mod Video Review
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