Minecraft Map Plugin
In Minecraft, having a decent overview of your server is crucial. The in-game maps only cover a limited area compared to the actual size of your server. The Dynmap map generates a fully dynamic view of your entire map, including any underground caves. This way you get to see a 3D view of all tunnels and caves, both man-made and natural.
The Dynmap plugin requires you to have a MySQL database in order to set it up so make sure this is offered by your host before initiating the installation. This map plugin is similar to Google Maps in that it can be look at in a browser. It’s simple to set up when you are using Dynmap’s integrated web-server which is ready to go right out of the box. It can also be integrated onto existing sites that run on Apache. Dynmap can also render your world/s utilizing different types of renders. Some renders are best for seeing details while others are more suitable for high performance.
- Highly customizable
- WorldGuard, Towny, Residence and Factions areas can all be seen on your map via specific plugins
- Minecraft weather and time can be seen
- In-game chat enabled
- All chat messages are seen aseither chat boxes or balloons
- Player faces visible
- You get real-time updates
Installing the Dynmap Minecraft Map Plugin
You begin you simply need to extract the dynmap-*bin.zip into your plugins directory. For upgrades you will need to overwrite all files.
When running a separate server such as Apache you need to copy your files from plugins/dynmap/web to the directory in your http-root. You then follow the guide found at https://github.com/webbukkit/dynmap/wiki/Setting-up-without-the-Internal-Web-Server
Using it For the First Time
When starting CraftBukkit you need to be able to circumnavigate to http://yourserverip:8123/ in your web browser. If you are running CraftBukkit on a PC that you’re also working on you can also go to http://localhost:8123/. You will be able to look at all players who are in the game but note that this map isn’t rendered yet so the background will be dark.
If you wish to use the HD rendering you should now do it. You need to enable ‘deftemplatesuffic: hires’ in ‘configuration.txt’. If you only want to see Dynmap in action you can use the following-