Castle Story Meets Its Kickstarter Goal in 5 Hours
Castle Story is a game that may feel a tad bit familiar to Minecraft fans. It’s voxel-based, it involves building and mining, and it requires players to defend their castle from monsters at night.
But it’s the things that Castle Story does differently from Minecraft that are perhaps the most notable. For example, it gives players command over an army of little yellow workers who look like they control in more of an RTS-based style. Apparently, these little guys are magical, and may have evolved from stone. Even cooler, they live on a series of magical flying islands in the sky.
Like many other indie games these days, Castle Story started its own Kickstarter, allowing fans to donate to the project to get exclusive merchandise, get into the game’s beta this fall, or even get a super early chance to play a “prototype” of the game super early. At the time of this writing, there’s still plenty of time to get your dollars in and get a shot at an early copy of the game.
The initial hope was to raise $80,000 to cover development costs, but Castle Story managed to raise this amount in about five hours and has since soared way beyond this. Good work, guys!
Perhaps most interesting of all is Minecraft creator Markus “Notch” Persson’s support of the project. He even posted a Tweet that linked to the Castle Story Kickstarter project. It’s a show of goodwill from one of the most influential indie game developers out there.
The bottom line: You should probably support the efforts of Sauropod Studio, Castle Story’s developer, and get yourself into the beta, or even the prototype build.